Game Developement

I started learning GameMaker Studio 2 when I was 14 and have been learning Unity since the summer of 2021. Below are some of my projects.

Released Fall 2020

Death Tennis

Co-creator, Programmer, AI Engineer, Systems Designer, Sound Designer, Trailer Producer

Mid-Development

Death Tennis early development Death Tennis early development

Completed Game

Death Tennis release footage Death Tennis release footage

Slideshow

Death Tennis city stage Death Tennis ship stage Death Tennis factory stage Death Tennis cabin stage
 

In Progress

Sneaking Heist Game

Scripter, Designer

Heart Heist development footage
Bathouse level early development
Bathhouse Progress 1
Bathhouse Progress 2
 

Summer 2021

Cube Runner created using Brackeys' tutorial

Gameplay footage of a cube runner
 

Winter 2019

Demo inspired by Shaun Spalding's 2D platformer

Gameplay footage of a 2D platformer
 

Fall 2021

Paper design for board game

Paper design for Ice Climbers board game